• ESRB Rating:  Teen
  • Official Website:  http://www.splashdamage.com
  • Developer:  Splash Wars / iD Software
  • Publisher:  Activision
  • Released: 2003

I loved this game when it first came out, and hasn’t left my hard drive since! Based on the latest generation of Castle Wolfenstein, Enemy Territory is a free online-only multiplayer game of World War II combat. The thing that separates it from the other World War II shooters that came out around the same time (aside from its price) is the use of ongoing experience gained by your character as you play. This experience stays on the server as long as you play, so if you play for many hours on the same server, you could conceivably max out all of the skills and special abilities in each class.

The scenarios are well-designed and involve more than just obtaining checkpoints and clearing bunkers. Progress must be made continually to push past enemy positions, perform specific actions, or defend against a heavy assault. The graphics are a bit campy, and gameplay even more so, with medics leaving a breadcrumb-like trail of first aid kits and flags marking spawn points, but the game is just so much darn fun, it’s hard to point out the historical flaws! If only there were more than seven maps, I would probably still be playing it right this minute!

The numbers:

  • Historical Authenticity: 3 out of 10
  • Graphical Realism: 4 out of 10
  • Audio Realism: 6 out of 10
  • User Interface: 7 out of 10
  • Tactical Gameplay: 8 out of 10
  • Mission Design: 10 out of 10
  • Mission Replayability: 10 out of 10
  • Single-Player: 5 out of 10
  • Multiplayer: 10 out of 10
  • AI: 5 out of 10

Overall: 68 out of 100 – Not only is this game fun, it’s completely free!  Get it!




One Response to “Wolfenstein: Enemy Territory”

  1. GIGN Says:

    This game kicks ass, PERIOD! Its retail sequel, Quake Wars Enemy Territory is even better, IMO. It adds a lot of stuff into the mix, such as vehicles. It won’t hurt anyone to try ET, so just do it. Then if you like it, you could try the Quake Wars demo and even get the full game if you like that too.

    Truly a game which gives classes proper, distinct roles on the battlefield. You’ve got to try and look at what your team needs and act accordingly to that (do we need a medic? Fields ops to call in airstrikes, or an engineer to build stuff, etc).