If you haven’t played this game, you must have been living in a cave for the past five years! Halo pushed the limits for a science fiction FPS when it came out (as have its sequels, aptly named Halo 2 and Halo 3). It’s still fun, with fast gameplay, amazing graphics, and exciting aliens, vehicles, and weapons.

The single-player game is extremely well-written, with great graphic  design, artistic sky and landscapes, and an excellent musical score. A thoroughly professional job that is not only playable, but also replayable. Although the “levels” are pretty similar in their goals (kill aliens, rescue survivors, kill aliens, follow the Librarian, kill aliens…), details like terrain, equipment, enemies, and time prevent them from becoming stale. The only drawback I encountered was a horrible framerate on my machine, which, although it is pretty out-of-date now, was pretty hot when Halo was introduced.

In Multiplayer, Halo is fast and lethal, but lacks the originality of the solo gameplay. Deathmatches are pretty much the standard, with a few other types of competitions (King of the Hill, for example) available. There are no “realistic” missions, like blowing up bridges, escorting convoys, or capturing objectives.  Since I have been unable to find any public servers online, you’re pretty much stuck with this as a LAN game, where at least lag won’t be an excuse!

The numbers:

  • Historical Authenticity: 5 out of 10
  • Graphical Realism: 6 out of 10
  • Audio Realism: 6 out of 10
  • User Interface: 8 out of 10
  • Tactical Gameplay: 9 out of 10
  • Mission Design: 9 out of 10
  • Mission Replayability: 9 out of 10
  • Single-Player: 9 out of 10
  • Multiplayer: 7 out of 10
  • AI: 8 out of 10

Overall: 76 out of 100 – This is a classic game that is both fun and challenging, and, since it’s pretty cheap now that Halo 3 is out, get it!




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